Introduction to steps 07.01-02
This chapter covers both steps 07.01 and 07.02; we're going to explore State
s, SystemSet
s and Stage
s (and the iyes_loopless
crate).
The Bevy concepts described here are the foundation for structuring games, and this step is the one that departs the most from the source project.
The directory names are 07_TurnBasedGames_01_wandering
and 07_TurnBasedGames_02_turnbased
.